Gamification is the use of game thinking and game mechanics, often in non-game contexts, to engage users in solving problems. It's essentially the concept of applying game-design thinking to non-game applications.Game elements can include rounds, stages or levels, simulations, the collection of...
As learning and development leaders, you know that a core part of staying on your game is practicing what you preach and taking the time to learn and develop in your role.
Elearning is the delivery of training or education through digital methods. Both the content and delivery are digital, generally accessed via devices or platforms of the learner's choosing.
With today's global and remote workforces, elearning is often the only training option available, as...
Although there is no set definition for microlearning, there are a few universally accepted characteristics that constitute a “microlearning” training module.
Crowdsourcing is a very effective way to align learning with the speed of business. A properly implemented crowdsourcing system for corporate training can save you a lot of time, increase learner engagement, and lower turnover.
Using crowdsourcing techniques and technology in your corporate training program can help you improve employee engagement, increase job satisfaction and lower turnover. Not only that, it will ensure you are delivering the results that your stakeholders are looking for.